If you do really well on a mission, you’ll usually come away with more experience points and gold than if you just barely made it out alive. How well you do during that encounter determines the amount of loot and experience points you get. That’s a bold claim that most video games can’t pull off well (I’m looking at you Fable).Įach episode gives a short story and then a setup for the encounters. The world actually changes depending upon your actions. As you progress through the story booklet, you’ll have different scenarios that will level-up not only your characters but the city of Gloomhaven as well. There are a lot of moving parts and bits for setup but running around the board beating up thieves and monsters is actually pretty easy. ![]() Gloomhaven is no exception but after a few rounds, it all becomes second nature. The amazing thing I’ve found with most massive RPG games is that it’s really intimidating the first time you open the box and take a look. I’m very happy with the quality of everything in the box. I don’t have the budget to purchase them, nor do I have the budget to purchase the inevitable storage unit to keep them. They definitely couldn’t make minis for every monster and I’m honestly glad they didn’t. I’m honestly surprised the game is as inexpensive as it is. There are thousands of cards, hundreds of tokens, hundreds of cardboard monsters, and miniatures for your characters. I first saw a picture of the Gloomhaven box just like everyone else but when you actually get it in front of you, you begin to realize what kind of rabbit hole you just fell into. I’m thinking of games like Machi Koro and Splendor, which are both games I like but have more air in the box than components. Sometimes you’ll get a giant box with only a handful of actual components. Normally, I like to list the game components as an easy reference for players checking out a game. Let’s see what’s actually in this bad boy. The rules have been simplified and streamlined to give you a unique Gloomhaven experience that’ll get you and your player group raring to go for the daunting big box world of Gloomhaven. It’s designed to get players straight into the action without a Ph.D. ![]() Gloomhaven: Jaws of the Lion is a completely standalone game that’s aimed to check off the lessons learned from the original. If your entire gaming party ran for the fills the second they looked at the rulebook then you may want to start a little bit smaller. ![]() I honestly thought this game couldn’t get any bigger and yet there are multiple versions and standalone games in the world of Gloomhaven. It’s a massive world that’s easy to get lost in. The big picture is the RPG (role-playing game) stylings of the game itself. Nothing gets destroyed throughout the game either, but that’s a pretty minor factor. Don’t let the legacy part push you away, though, because the game can easily be reset with a sticker pack sold separately. Gloomhaven is a massive legacy-style board game.
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